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Showing posts with the label Intercultural Design

Intercultural Design - Task 3

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  24.2.2024 -28.3.2024 /Week 5-Week 8 Tai Tong En/ 0363164 Intercultural Design / Bachelor of Design (Honours) in Creative Media Task 3-Final Project Outcome INSTRUCTIONS Task 3: Final Outcome Project Outcome Summary Our final product is a meticulously crafted combination of a 2D web platform mini-game that offers an engaging and interactive experience for our fellow gamers. The short but action-packed game is designed to captivate their interest and foster community interaction. Accompanying this gaming experience is the visually appealing snack and drink packaging, featuring integrated QR codes that seamlessly connect consumers to the mini-game. This holistic approach not only enhances brand engagement and drives product sales but also promotes a healthy gaming environment while effectively targeting the Japanese gamer market. Main Focus-Game We developed a 2D platformer-style web mini-game playable by just scanning the QR code. Most of the game content designs are closely tied t...

Intercultural Design - Task 2

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  22.2.2024 -7.3.2024 /Week 3-Week 5 Tai Tong En/ 0363164 Intercultural Design / Bachelor of Design (Honours) in Creative Media Task 2-Data Collection INSTRUCTIONS Task 2: Data Collection Field study (Taking photos of the products as our design direction of the packaging for the final task) Online visual research for examples of successful platformer games and packaging. Interview with Dr Charles Sharma Naidu Achu Naidu Google Form short survey on public’s opinions and experiences on gaming culture 1.Field Study We conducted a field study of the game figures store and the Japanese mart to closely inspect the existing design of the game characters and the Japan-exclusive snacks and drink packaging design. Why is the snacks mostly individually packed? Associated with the Omiyage culture in Japan, the individual share of packaging makes sharing much easier without worrying about the degradation of edibles’ quality. 2. Online visual research To acquire more data we could not obtain fr...

Intercultural Design-Task 1

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  5.2.2024 -20.2.2024 /Week 1-Week 3 Tai Tong En/ 0363164 Intercultural Design / Bachelor of Design (Honours) in Creative Media Task 1-Design Proposal LECTURES INSTRUCTIONS Task 1: Design Proposal Research and Collaboration: Consider collaborating with experts in Japanese culture or consulting cultural anthropologists to ensure accuracy and sensitivity in your designs.  User Testing: Plan for user testing with diverse groups to gather feedback on the cultural appropriateness and effectiveness of your designs.  Iterative Design Process: Emphasize the iterative nature of design. Plan to refine your designs based on feedback and further research.  Ethical Considerations: Acknowledge the ethical implications of cultural representation in games and outline your team's commitment to responsible design practices.  Market Analysis: Delve deeper into the Japanese gaming market to understand specific trends, preferences, and cultural nuances that can inform your design de...